If you don’t know me, I’m Owen Rudge, and have been involved in the online Transport Tycoon community for almost 25 years.
Exactly 21 years ago, I received an ICQ message (look it up, kids) out of the blue from a guy named Ludvig Strigeus (nicknamed Ludde).
“Hello, you probably don’t know me, but I’ve been working on a project to clone TTD for a while.” he said, more or less.
He didn’t want to release this to the public yet, and wasn’t entirely sure what he was going to do with it.
(He’d been working on it since 30th June 2002, so I guess that is technically the birthday of what would become OpenTTD…)
Ludde sent me a copy of what he’d been working on, and it was very exciting indeed.
It was a fully functional version of Transport Tycoon Deluxe, written in C.
Admittedly incomplete at that time, it was still quite remarkable.
Read more